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druid process by Lesleigh63 druid process by Lesleigh63
Step 1 - Blocking-in using greyscale. I was reading a tutorial by Marta Dahlig and wanted to paint something similar. I can't use her method for painting (it's a style I not comfortable with), but I still wanted to try out the hand painting tips once I'd gotten my painting to a more complete stage. I used photographs as references for the man's face (1a) and hand pose (1b) and I had Marta's painting (1c) for the overall feel of the painting plus I wanted to keep the fold pattern on the right hand side of the hood. Blocking-in using greyscale means I don't have to think about color at this stage but can concentrate on the light and dark values of the painting. I want the focus to be on the hands, so have made them the lightest part of the painting. How you block-in is up to you. I like to use smallish strokes and build up the 3-dimensional form from the start. Eyes, nose and lips are my favourite parts to paint and I do them in detail. Split the clothing, skin and background onto separate layers in order to do the coloring in the next step.


Step 2 - Adding color. To add color, select the layer you want to work on (i.e. clothing). Create a mask of the area. Create a new layer and add a fill of the color you want to use (go light as the greyscale will be showing through in the end and will darken colors). The colors I used are shown on the top right corner corresponding to clothing, skin, background, lips as you move down. The mask will ensure that the color only covers the area occupied by the clothing. Turn the mask off. Set the new color layer from 'normal' to 'color'. This will allow the greyscale to show through but the clothing will now be colored. The tone values that were worked out in the greyscale, will not be changed. Repeat the process for the other colors.

Step 3 - Adding more color. At this stage the painting consists of four colors running through a range of tones, however I like more colors in my paintings. To get more colors, I've repeated what I did in step 2 using the colors shown up in the right hand corner of image 3 corresponding to clothing, skin, lips, background as you move down. However, instead of coverting from 'normal' to 'color', I've converted the layer to 'LogicalAnd' and set the opacity to 24%. I'm using Corel Photopainter if you're using another program you'd need a merge setting that applies the Boolean algebraic formula 'AND' to the new fill layer and the underlying layer/s. Duplicate your layers and combine the duplicates to give a single layer to now work on.

Step 4 - Initial blending. Start blending the colors together where they meet. I'm just rubbing the brush along the join in order to maintain the color. I started by using a blending brush (I like 'undither', but you can use 'blend' or 'smudge'), and then went over with an airbrush set to a transparency of 70%. Added the beads as I felt more interest was needed at the hands.

Step 5 & 6 - More blending. This is a repeat of step 4 to continue to smooth things out. I darkened the shadows around the face so it comes out more and added a shadow on the cloth below the little finger. I'm still blending just the join lines of the colors, as I don't want to overblend and lose the rich color.

Step 7 - Adding lighting effect. I've added lighting effects by placing an oval spotlight of white light over the chin and steepling fingers. I've placed a less bright light on the top right to highlight the righthand edge of the cowl and also a light to catch the bottom left hand side of the cowl and left shoulder. I used effects<camera<lighting effects<spotlight in Corel to do this. Hopefully this focusses attention on the hands and chin and adds more interest.

Step 8 - Adding texture to cloth. I've made a mask again of the clothing, made a new layer and then filled it with a bitmap of a woven basket. The bitmap is straw-colored, but I've changed the layer to texture which makes it grey and brought the opacity right down. I then rub out sections of it. This layer has darkned the clothing, but I don't mind it. Combine the texture and working layers.

Step 9 - More blending and deepening the lights and shadows. It's just the skin I'm still trying to blend smoother. I repeated step four, but then I duplicated my working layer, rubbed out everything but the skin areas and then applied a large guassian blur. I erased a lot of the blur and reduced its opacity to leave a few of the flatter skin areas (cheek, shoulder, wrist) looking smoother. Combine the layers. Bring out the highlights and deep shadows by returning to the unblended image of step 3. Make a new layer and then with the airbrush still at 70%, paint over all the highlights and deep shadows on the unblended image. Remove the unblended layer and combine the new shadows/highlights layer with the working image.

Step 10 - Bringing out details on the hands around the nails and joints. Added some stubble to the chin and some more lines on the lips. Added some threads to the cowl above the eye, darkened/added some shadows where hands contact the sleeves.
:iconxsenbei:
xSenbei Featured By Owner Apr 1, 2014  Hobbyist General Artist
I think this is my favourite! :O I always like it when I get to see the step-wise process of art-ing and holy heck, this be amazing! :D
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:iconlesleigh63:
Lesleigh63 Featured By Owner Apr 3, 2014
Thanks. Glad you like it.
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:iconyaraz:
YaraZ Featured By Owner Aug 22, 2013  Hobbyist General Artist
I'm surprised. When I paint with oil on canvas, I used my hands, my arms, because I was not a model posing as I needed:)
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January 12, 2013
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